|
This isnt for the faint hearted.This game reminds me of the old Papy Grand Prix game.Its NOT arcade.You need to drive the cars here and throttle control and breaking tech it critical.
I didn't even have the computer to fully enjoy it. That's not to say I have experience racing in race cars, but the immersion you get from the features GTR2 includes were outstanding for it's time.
However, more detail and realism in the visual aspects draw you into feeling like you are there.This is the best place to start for getting into racing simulation. It would be nice to see Simbin pair up with Polyphony Digital to produce a truly immersible experience.
It is now rather dated, while further iterations and more racing sims have been developed with more detail and variety. Many hardcore sim-racers such as myself might think graphics represent a small factor in a racing simulator.
I purchased this game long ago after playing a demo for GTR1. So, I built a rig and sim-pit just for this game.To sum up what could eventually be a verbose review, GTR2 delivers where it matters most - racing realism.
With exception to graphics, this game has become the standard for a racing simulator.
Then when you are up to speed you can go online and set up your car the way you want it. Honestly, this game can be frutrating or fun until you get it right; so close to the real thing and theres always the driving school to sharpen you skills.Great Racing Sim. There is also a replay option that you can look at immediatly after a crash to see who bumped you off the track or sent you spinning through the air. You have many different variables that you can adjust to your liking. The many different cars and tracks from the world over make up the game. GTR 2: Realism Refined is all you need if you want a professional/simulator racing game. Each track and car has its own specifications that make it different from the rest. If you race with automatic or manuel gear shifting and are too hard on your transmission you will catch fire.
I haven't done much to look at forums to find out how I can unlock them, but an interface for a game should be more intuitive. The cars and the control (I use the Logitech Momo wheel) are good, but the training modules are not availabe. My biggest concern was whether it would work well on Vista, which it did for the most part. However, having played it for a month now, I have to say I am underwhelmed. How else am I supposed to get better at driving if the training environments are locked.
There are several different cars to choose from and they differ in more ways than just acceleration and top speed. I love it. I used to be a lead foot driver but this game convinced me to change my ways. But if you think downforce is what's driving our economy or caster is nothing more than a wheel for your office chair then you need to look elsewhere. The learning curve can be really daunting for anyone who isn't into racing games and only professional drivers will be able to install it and race right away.
I'm not saying this game isn't fun, I've spent three to four hours a day practicing and I've loved every minute of it. Just about every part of the car and the game can be adjusted. handling, oversteer and understeer are all very realistic and and will taunt your every move. The rest of us will need to spend a lot of time doing practice laps before we can be competitive.Definately worth the money and the time spent learing the ins and outs. Me and my fiancee are both gearheads and we both race in Auto-X events run by the SCCA and we have been having a really hard time with this one.
That said the realism is amazing. When you first start the setups are anything but ideal so expect to spend a lot of time changing the chassis to suit your style.
|